There are a few strong weapon choices that you can fall back on repeatedly but each type of ammo has had enough thought put into it that you can apply them all to nearly any situation. Freedom of choice is often restricted in modern titles and whilst the path you tread through Oddworld is almost completely linear the way you tackle each situation is entirely up to you. This is one of the game’s greatest strengths. Going in all guns blazing is always an option but you won’t get the most out of Oddworld that way stealth (Stranger cannot be seen in tall grass) and planning will yield better results. Boombats might be a good way to take out a large group of enemies (they explode – obviously) but stunning them and wrapping them up in a spider's web will reap better rewards in the long run.Īs you progress through the story the ammo selection opens up to unveil some ingenious inclusions that cater for a wide variety of play styles. In a sense it’s a furry version of Metal Gear Solid. You get more cash to buy upgrades and equipment if you bring your enemies in alive, which pushes you towards non lethal means of acquiring your prey. All enemies can be killed and taken in by a special device Stranger helpfully has on him, or incapacitated and arrested before their bodies decompose. You get more bounty if you bring them in alive and it is here that the live ammo system really shines. Once you accept a mission you go off and attempt to capture the outlaw in question. You arrive in a town populated with swearing chickens (which are also pretty funny) with the sole aim of rounding up outlaws to raise cash. Stranger is a bounty hunter with a back-story. Oddworld was always a humorous place but Stranger’s Wrath is almost guaranteed to raise a smile from even the most stony faced player. They are funny as well, which is a running theme throughout your adventure. All the ammo has been given personality, characteristics and dialogue that they mutter to Stranger throughout the story based on how they should talk. Thudslugs are powerful shotgun-esque whereas Chippunks attract enemy attention and Bolamite Spiders wrap enemies up, rendering them temporarily stunned. With your Zappflies you can hunt the rest of your ammo they are the bread and butter of your ammo belt. Zappflies are unlimited they are your standard ‘bullet’ and can be charged up for a more powerful shot. All the ammunition is based on real creatures and the effect it has in-game corresponds to the real life properties of that particular beast. That's ammo that lives and breathes and must be hunted from your environment. What he does believe in is a double barreled crossbow that can be loaded with a variety of ‘live’ ammo. He runs around laying traps and darting around the environment which sets you up for exactly what you will be doing for next ten to fifteen hours of gameplay and you can just tell you’ll have a blast doing it. You quickly get the feeling that the protagonist, Stranger (a hairy creature in a cowboy hat) is a powerful yet vulnerable beast in his world. Stranger’s world is a Western full of weird and wonderful creatures and characters. Right from the opening cinematic you know you are in for something special. Just Add Water having given Oddworld a complete overhaul and it’s about time too. The Vita version was originally planned for the summer, but was pushed back for a fall release.An old Xbox exclusive has been given a fresh lick of paint Stranger’s Wrath is a true cult classic that deserves a lot of attention. Oddworld: Stranger's Wrath HD released last year on PC and earlier this year on PlayStation 3. The remake will be enhanced with more subtle camera movements - to show off more of the environments in place of the flipscreen scrolling of old - a quick save system, more balanced gameplay and "friendlier" puzzles. The studio also recently revealed Oddworld: Abe's Oddysee New N' Tasty!, a remake of the original Abe's Oddysee which will be released next autumn for PlayStation 3, PS Vita, PC and Xbox 360. Once the game has been submitted, Gilray said that he expects the game to release by mid-November "at the latest." Just Add Water head Stuart Gilray told Eurogamer that the Vita version is two weeks away from being submitted to Sony for certification. Oddworld: Stranger's Wrath will arrive on PS Vita in mid-November, according to developer Just Add Water.
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